About the Author
I'm Stephan, a Linux user with a passion for open-source, UI/UX design, and exploring what makes fiction work.
In my spare time, I focus on (and write about):
- Programming (mainly in Python and Rust)
- Retrocomputing (mostly DOS but, as of January 2023, I also own a machine running Mac OS 9.2)
- Reading and Reviewing Fiction
- The odd bit of UI/UX design or literary theory
For notification of significant updates to existing posts, consider following me on Mastodon.
Popular Posts
- Resources for Reverse-Engineering 16-bit Applications
- Fanfiction – A Quick Overview of The Whole Pureblood Pretense Series
- Recommended Battlestar Galactica “Earth-contact” fics
- Home-made tamper-evident security seals for kids and adults alike
- Displaying An Image or Animated GIF in Qt With Aspect Ratio-Preserving Scaling
- Embedding the DPMI Extender for your Open Watcom C/C++ EXE (And Related Knowledge)
- Fanfiction – The Pureblood Pretense
- Recommended “More-Than-Human Shinji” Evangelion fics
- Getting your way with setxkbmap
- Learning Materials for getting into C programming for MS-DOS/PC-DOS/DR-DOS/FreeDOS
November 2024 S M T W T F S 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 Meta
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Category Archives: General
A confirmation dialog for URxvt’s Print Screen key
I use urxvt’s kuake plugin as a lighter replacement for Yakuake and, as a result, I’m using it with F12 as my “toggle terminal” keybind. …unfortunately, that means that, every time my finger slips, I hit Print Screen. As such, … Continue reading
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Useful bits for GOG Linux Users
Over the last little while, I’ve written or researched a few little things to make my life as a Linux-using player of GOG.com games a bit simpler. As such, I thought I’d share them. 1. GOG.com – Updated Thread Count … Continue reading
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Working around a MonoGame joystick crash
TL;DR: Try adding unset SDL_JOYSTICK_DEVICE to your game’s launcher script. Have you ever encountered an error that starts out like this when trying to start a Linux port based on MonoGame? Number of joysticks: 5 Number of buttons for joystick: … Continue reading
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FocusWriter… whether or not you need “distraction-free”
Those who know me well know that I’m a bit of a paradox when it comes to writing. On the one hand, I do have issues with distraction and I do approve of the concept of separating composition and typesetting, … Continue reading
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Free resources for making games
UPDATE: See also the libre assets list I’ve started building on Itch.io. For assets, it’s a more updated, more comprehensive list. I got a little carried away while assembling a list of game-development resources as an activity for a course … Continue reading
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Recommendations for an Interactive Fiction Engine
If you’re writing a piece of interactive fiction (A.K.A. a text adventure game),writing your own engine is the last thing you want to do. (That’s no fun. The fun is in providing off-the-wall responses to crazy instructions.) Instead, there are … Continue reading
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Non-interactive batch-deleting in TaskWarrior
Well, given how much time I spent squashing bugs on my system after updating it, I missed quite a few instances of daily routine tasks (eg. doing my exercises) in TaskWarrior. Given that I don’t have a GUI installed and … Continue reading
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