About the Author
I'm Stephan, a Linux user with a passion for open-source, UI/UX design, and exploring what makes fiction work.
In my spare time, I focus on (and write about):
- Programming (mainly in Python and Rust)
- Retrocomputing (mostly DOS)
- Reading and Reviewing Fiction
- The odd bit of UI/UX design or literary theory
For notification of significant updates to existing posts, consider following me on Mastodon.
Category Archives: Geek Stuff
I started playing Celeste a couple of days ago and, while I was playing it, I started tallying up some of the ways that the average modern platformer, retro-styled or not, differs from its counterparts in the 80s and 90s. … Continue reading
One of the hobby projects I’ve been poking at again is written for DOS using Open Watcom C/C++ (v2 fork), and, being as averse to drudgework (and spoiled by modern tooling) as I am, I wanted some automated testing… so … Continue reading
While working on an upcoming post (a run-down of C unit test frameworks that are easy to use under Open Watcom C/C++), I realized that I’m getting enough of these retrocomputing resource posts that mentioning them from each other is … Continue reading
For anyone who uses QtExceptHook, my port of the old gtkexcepthook.py script to PyQt5, I have an announcement I think you’ll appreciate… I just made a major update. If you don’t use QtExceptHook, it’s a single Python file you can … Continue reading
I was the kind of nerdy kid who read computer catalogues for fun before his tenth birthday, and one of the nerdy things I always wanted was a Logitech Trackman Marble… an early optical trackball with a distinctive patterned ball … Continue reading
Since my list of fanfiction to review seems to grow much faster than my ability to re-read and review things, I thought it wasn’t very fair to keep it hidden. For that reason, I’ve started transcribing it over to a … Continue reading