About the Author
I'm Stephan, a Linux user with a passion for open-source, UI/UX design, and exploring what makes fiction work.
In my spare time, I focus on (and write about):
- Programming (mainly in Python and Rust)
- Retrocomputing (mostly DOS)
- Reading and Reviewing Fiction
- The odd bit of UI/UX design or literary theory
For notification of significant updates to existing posts, consider following me on Mastodon.
March 2021 S M T W T F S 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
Category Archives: Retrocomputing
One of the hobby projects I’ve been poking at again is written for DOS using Open Watcom C/C++ (v2 fork), and, being as averse to drudgework (and spoiled by modern tooling) as I am, I wanted some automated testing… so … Continue reading
While working on an upcoming post (a run-down of C unit test frameworks that are easy to use under Open Watcom C/C++), I realized that I’m getting enough of these retrocomputing resource posts that mentioning them from each other is … Continue reading
If you have a retrocomputing hobby, and you don’t have a lot of room (like most of us), it can be difficult to leave your stuff set up so you can enjoy it when you need to take a break. … Continue reading
NOTE: Scroll to the appendix at the bottom If you’re using DJGPP, Free Pascal, or Free Basic. They use a different and incompatible DPMI host. Sooner or later, everyone who plays around with 32-bit DOS programming using Open Watcom C/C++ … Continue reading
See Also: My list of tips and resources for writing new DOS and Win16 apps While offering some advice, I got a little caught up in the research I was doing, so here’s a list of the resources I found … Continue reading
TL;DR: Here’s a detailed description that should be sufficient to design knock-offs of the most iconic of Borland OWL’s stock icons for use Windows 3.1 hobby projects intended to be compiled with non-Borland compilers. In the name making my planned … Continue reading