About the Author
I'm Stephan, a Linux user with a passion for open-source, UI/UX design, and exploring what makes fiction work.
In my spare time, I focus on (and write about):
- Programming (mainly in Python and Rust)
- Retrocomputing (mostly DOS but, as of January 2023, I also own a machine running Mac OS 9.2)
- Reading and Reviewing Fiction
- The odd bit of UI/UX design or literary theory
For notification of significant updates to existing posts, consider following me on Mastodon.
Popular Posts
- Resources for Reverse-Engineering 16-bit Applications
- Fanfiction – A Quick Overview of The Whole Pureblood Pretense Series
- Recommended Battlestar Galactica “Earth-contact” fics
- Home-made tamper-evident security seals for kids and adults alike
- Displaying An Image or Animated GIF in Qt With Aspect Ratio-Preserving Scaling
- Fanfiction – The Pureblood Pretense
- Getting your way with setxkbmap
- Embedding the DPMI Extender for your Open Watcom C/C++ EXE (And Related Knowledge)
- Recommended “More-Than-Human Shinji” Evangelion fics
- Learning Materials for getting into C programming for MS-DOS/PC-DOS/DR-DOS/FreeDOS
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Daily Archives: 2020-11-27
Platformer Design Trends: Then and Now
I started playing Celeste a couple of days ago and, while I was playing it, I started tallying up some of the ways that the average modern platformer, retro-styled or not, differs from its counterparts in the 80s and 90s. … Continue reading
Posted in Web Wandering & Opinion
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