About the Author
I'm Stephan, a Linux user with a passion for open-source, UI/UX design, and exploring what makes fiction work.
In my spare time, I focus on (and write about):
- Programming (mainly in Python and Rust)
- Retrocomputing (mostly DOS but, as of January 2023, I also own a machine running Mac OS 9.2)
- Reading and Reviewing Fiction
- The odd bit of UI/UX design or literary theory
For notification of significant updates to existing posts, consider following me on Mastodon.
Popular Posts
- Resources for Reverse-Engineering 16-bit Applications
- Recommended Battlestar Galactica “Earth-contact” fics
- Home-made tamper-evident security seals for kids and adults alike
- Fanfiction – A Quick Overview of The Whole Pureblood Pretense Series
- Useful Info On Win16-Targeting Compilers… And a List of DOS/Win16 Resources
- Learning Materials for getting into C programming for MS-DOS/PC-DOS/DR-DOS/FreeDOS
- Recommended “More-Than-Human Shinji” Evangelion fics
- Displaying An Image or Animated GIF in Qt With Aspect Ratio-Preserving Scaling
- Learning Materials for getting into Windows 3.1 programming
- Embedding the DPMI Extender for your Open Watcom C/C++ EXE (And Related Knowledge)
Meta
Geek Links
Otaku Links
Daily Archives: 2016-10-17
A more formal way to think about validity of input data
I’ve begun to port one of my hobby projects from Python to Rust and, while setting up the clap argument parser, I found myself having to bind to the access(2) libc function myself. Yes, it exposes you to a race … Continue reading
Posted in Geek Stuff
Leave a comment