About the Author
I'm Stephan, a Linux user with a passion for open-source, UI/UX design, and exploring what makes fiction work.
In my spare time, I focus on (and write about):
- Programming (mainly in Python and Rust)
- Retrocomputing (mostly DOS but, as of January 2023, I also own a machine running Mac OS 9.2)
- Reading and Reviewing Fiction
- The odd bit of UI/UX design or literary theory
For notification of significant updates to existing posts, consider following me on Mastodon.
Popular Posts
- Resources for Reverse-Engineering 16-bit Applications
- Fanfiction – A Quick Overview of The Whole Pureblood Pretense Series
- Recommended Battlestar Galactica “Earth-contact” fics
- Home-made tamper-evident security seals for kids and adults alike
- Learning Materials for getting into C programming for MS-DOS/PC-DOS/DR-DOS/FreeDOS
- Recommended “More-Than-Human Shinji” Evangelion fics
- Learning Materials for getting into Windows 3.1 programming
- Displaying An Image or Animated GIF in Qt With Aspect Ratio-Preserving Scaling
- Getting your way with setxkbmap
- Fanfiction – The Pureblood Pretense
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Monthly Archives: October 2012
GBIndex Data Analyzer Goes Public
It’s becoming increasingly well-known that, no matter what you want to improve, the first and most useful thing you can and should do is measure it. Objective measurements keep you honest and give you something to focus on. A few … Continue reading
Posted in Site Updates
1 Comment
Temporary Break in Fanfic Micro-Reviews
A couple of days ago, I discovered that my Identi.ca account had been silenced (suspended). Apparently, they thought it was suspicious that I was posting almost nothing but rigidly mechanistic notices almost exclusively pointing to the same site (Fanfiction.net, A.K.A. … Continue reading
Posted in Fanfiction
1 Comment
Getting Started guide for Lubuntu novices
Just thought I’d share the Getting Started guide that grew from my periodic use of Lubuntu to make old PCs useful to the needy. It’s on GitHub and you can also view it online though the WebODF renderer doesn’t yet … Continue reading
Posted in Geek Stuff
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