Category Archives: Geek Stuff

Platformer Design Trends: Then and Now

I started playing Celeste a couple of days ago and, while I was playing it, I started tallying up some of the ways that the average modern platformer, retro-styled or not, differs from its counterparts in the 80s and 90s. … Continue reading

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Automated Testing for Open Watcom C/C++ and DOS

UPDATE 2022-10-21: Added update on 86Box’s porting status One of the hobby projects I’ve been poking at again is written for DOS using Open Watcom C/C++ (v2 fork), and, being as averse to drudgework (and spoiled by modern tooling) as … Continue reading

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Retrocomputing Category Announcement

While working on an upcoming post (a run-down of C unit test frameworks that are easy to use under Open Watcom C/C++), I realized that I’m getting enough of these retrocomputing resource posts that mentioning them from each other is … Continue reading

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A Major QtExceptHook Update

For anyone who uses QtExceptHook, my port of the old gtkexcepthook.py script to PyQt5, I have an announcement I think you’ll appreciate… I just made a major update. If you don’t use QtExceptHook, it’s a single Python file you can … Continue reading

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Making a 2-button Trackball Useful on Modern Linux

I was the kind of nerdy kid who read computer catalogues for fun before his tenth birthday, and one of the nerdy things I always wanted was a Logitech Trackman Marble… an early optical trackball with a distinctive patterned ball … Continue reading

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Making My Review TODO List Public

Since my list of fanfiction to review seems to grow much faster than my ability to re-read and review things, I thought it wasn’t very fair to keep it hidden. For that reason, I’ve started transcribing it over to a … Continue reading

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Retrocomputing Advice: Linksys ProConnect KVM2KIT

If you have a retrocomputing hobby, and you don’t have a lot of room (like most of us), it can be difficult to leave your stuff set up so you can enjoy it when you need to take a break. … Continue reading

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