About the Author
I'm Stephan, a Linux user with a passion for open-source, UI/UX design, and exploring what makes fiction work.
In my spare time, I focus on (and write about):
- Programming (mainly in Python and Rust)
- Retrocomputing (mostly DOS but, as of January 2023, I also own a machine running Mac OS 9.2)
- Reading and Reviewing Fiction
- The odd bit of UI/UX design or literary theory
For notification of significant updates to existing posts, consider following me on Mastodon.
Popular Posts
- Resources for Reverse-Engineering 16-bit Applications
- Fanfiction – A Quick Overview of The Whole Pureblood Pretense Series
- Recommended Battlestar Galactica “Earth-contact” fics
- Home-made tamper-evident security seals for kids and adults alike
- Displaying An Image or Animated GIF in Qt With Aspect Ratio-Preserving Scaling
- Fanfiction – The Pureblood Pretense
- Embedding the DPMI Extender for your Open Watcom C/C++ EXE (And Related Knowledge)
- Recommended “More-Than-Human Shinji” Evangelion fics
- Getting your way with setxkbmap
- Learning Materials for getting into C programming for MS-DOS/PC-DOS/DR-DOS/FreeDOS
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Monthly Archives: December 2018
A Balanced Exploration of Arguments For and Against Ape-like Cryptids
I was watching some old documentaries on YouTube and a particular one on Bigfoot made some points I hadn’t considered in my conclusion that it was just a mix of myth and hoax. Don’t get me wrong, I haven’t become … Continue reading
Posted in Geek Stuff
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Fanfiction – Being Harry Potter
Kirinin really has a knack for writing fanfiction that has a special spark to it. I first recognized that when I was looking for Ranma ½ fanfiction and read The Pit. This time, it’s a Harry Potter – Draco Malfoy … Continue reading
Posted in Fanfiction
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Resources for Reverse-Engineering 16-bit Applications
See Also: My list of tips and resources for writing new DOS and Win16 apps While offering some advice, I got a little caught up in the research I was doing, so here’s a list of the resources I found … Continue reading
Posted in Retrocomputing
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