About the Author
I'm Stephan, a Linux user with a passion for open-source, UI/UX design, and exploring what makes fiction work.
In my spare time, I focus on (and write about):
- Programming (mainly in Python and Rust)
- Retrocomputing (mostly DOS)
- Reading and Reviewing Fiction
- The odd bit of UI/UX design or literary theory
For notification of significant updates to existing posts, consider following me on Mastodon.
Monthly Archives: May 2017
I’ve been wanting to post more regularly, so I decided share some of the insights for the book on plotting out stories that’s been on my TODO list for a while. (Embarassingly, I’ve actually wanted to do that for a … Continue reading
I’ve been working to port the brains of my game launcher experiment from Python to Rust for easier refactoring and to eventually offer language bindings other than Python itself and, at the moment, I’m working on the “filename to title” … Continue reading