About the Author
I'm Stephan, a Linux user with a passion for open-source, UI/UX design, and exploring what makes fiction work.
In my spare time, I focus on (and write about):
- Programming (mainly in Python and Rust)
- Retrocomputing (mostly DOS)
- Reading and Reviewing Fiction
- The odd bit of UI/UX design or literary theory
For notification of significant updates to existing posts, consider following me on Mastodon.
Monthly Archives: April 2014
I just picked up Shipwreck for $1 on sale and decided I really liked two of the tracks. Like other MonoGame ports, it uses the same XWB-format bundles for music as XNA games on Windows and X-Box do, so you … Continue reading
Last Updated: August 30th, 2019 Since I seem to keep offering bits and pieces of this advice to people over and over, here’s a guide (which I’ll probably amend as things occur to me) for writing consistent, believable, and easy-to-understand … Continue reading